@startuml
sprite $cube [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000059B7100000000000000000000000
0000000000000000039EFFFFFC6100000000000000000000
0000000000000017DFFFFFFFFFFFB5000000000000000000
0000000000016CFFFFFFE97CFFFFFFE93000000000000000
0000000004AFFFFFFFB5000028DFFFFFFD82000000000000
00000039EFFFFFFC6100000000039EFFFFFFC61000000000
00018DFFFFFFD820000000000000005BFFFFFFFA30000000
002EFFFFFE930000000000000000000016CFFFFFF7000000
00AFFFFA50000000000000000000000000028EFFFF100000
00DFFD300000000000000000000000000000009FFF400000
00DFFFFC61000000000000000000000000039FFFFF400000
00DFFFFFFFB50000000000000000000028DFFFFFFF400000
00DFFFFFFFFFE930000000000000016CFFFFFFEFFF400000
00DFFFFFFFFFFFFE820000000004AFFFFFFFB50CFF400000
00DFFFFFFFFFFFFFFFC6100039EFFFFFFC61000CFF400000
00DFFFFFFFFFFFFFFFFFFA8EFFFFFFD71000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFFFFFE93000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFFFB5000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFD100000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00DFFFFFFFFFFFFFFFFFFFFC000000000000000CFF400000
00CFFFFFFFFFFFFFFFFFFFFC000000000000019FFF300000
006FFFFFFFFFFFFFFFFFFFFC0000000000008FFFFD000000
0008FFFFFFFFFFFFFFFFFFFC00000000006EFFFFC2000000
000019FFFFFFFFFFFFFFFFFC000000004DFFFFE600000000
0000003BFFFFFFFFFFFFFFFC0000003CFFFFE70000000000
000000004DFFFFFFFFFFFFFC00002AFFFFF9100000000000
00000000005DFFFFFFFFFFFC0019FFFFFA20000000000000
0000000000007EFFFFFFFFFC07FFFFFB3000000000000000
000000000000019FFFFFFFFEEFFFFC400000000000000000
00000000000000019FFFFFFFFFFE60000000000000000000
000000000000000003BFFFFFFE7000000000000000000000
00000000000000000004DFFF910000000000000000000000
000000000000000000000341000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_CUBE(_alias) ENTITY(rectangle,black,cube,_alias,FA CUBE)
!define FA_CUBE(_alias, _label) ENTITY(rectangle,black,cube,_label, _alias,FA CUBE)
!define FA_CUBE(_alias, _label, _shape) ENTITY(_shape,black,cube,_label, _alias,FA CUBE)
!define FA_CUBE(_alias, _label, _shape, _color) ENTITY(_shape,_color,cube,_label, _alias,FA CUBE)
skinparam folderBackgroundColor<<FA CUBE>> White
@enduml